Here you can add Orbits to your Orbiting Object by adding a SubOrbitStructure Array (+).
You can also set the Mass and Speed Scale for your Orbiting Object here (that will be the center of the newly created Sub Orbit).
Here you can add Orbits to your Orbiting Object by adding a SubOrbitStructure Array (+).
You can also set the Mass and Speed Scale for your Orbiting Object here (that will be the center of the newly created Sub Orbit).